OT SSH Windows Live Test
Offline 188.29.127.80:28018 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 23:59 UTC17d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on OT SSH Windows Live Test?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on OT SSH Windows Live Test?
The record of OT SSH Windows Live Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 17 days 11 hours ago the server made the world it is on now.
Population
How busy is OT SSH Windows Live Test?
Last seen 17 days 11 hours ago, OT SSH Windows Live Test is offline at the moment.
How does OT SSH Windows Live Test rank against other Rust servers?
The top 71% of ranked servers includes OT SSH Windows Live Test, at #15,648 for player hours over the last seven days.
Map and rules
Which map does OT SSH Windows Live Test run?
The game generates the procedural map on OT SSH Windows Live Test.
What are the rules and settings on OT SSH Windows Live Test?
No gather rate appears in the name OT SSH Windows Live Test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does OT SSH Windows Live Test run?
Rust network protocol 2634 and build 167398 is the build OT SSH Windows Live Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is OT SSH Windows Live Test online, and how reliable is it?
OT SSH Windows Live Test is down just now; the last sighting was 17 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 11 October 2026.
Where is OT SSH Windows Live Test located?
A region is not published for OT SSH Windows Live Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 188.29.127.80:28018.
Lists and filters
Which Rust Heatmap lists and filters include OT SSH Windows Live Test?
Best Rust community servers are the Rust Heatmap lists that OT SSH Windows Live Test fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on OT SSH Windows Live Test mean?
These are the tags OT SSH Windows Live Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join OT SSH Windows Live Test?
Enter client.connect 188.29.127.80:28018 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.