Test Localhost
Offline EU 188.27.131.91:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 16:16 UTC, in 6d 20h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:16 UTC7d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test Localhost?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Test Localhost?
The prediction follows its tag, as too few of Test Localhost's wipes are on record to confirm the schedule. Wednesday 4 November at 16:16 UTC is when its next wipe is due. The world it runs now dates from 7 days 3 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is Test Localhost?
Test Localhost went quiet 7 days 2 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.
How does Test Localhost rank against other Rust servers?
Seven-day player hours place Test Localhost at #14,392, in the top 65% of ranked servers; within Europe it is #2,489.
Map and rules
Which map does Test Localhost run?
A procedural map, generated by the game, runs on Test Localhost.
What are the rules and settings on Test Localhost?
A gather rate is not given in the name Test Localhost. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Test Localhost run?
The build on Test Localhost is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Localhost online, and how reliable is it?
Test Localhost is down just now; the last sighting was 7 days 2 hours ago. It was up 0 of 144 hours across the last 6 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 October 2026.
Where is Test Localhost located?
The EU tag is how Test Localhost lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 188.27.131.91:28015.
Tags
Which Rust Heatmap lists and filters include Test Localhost?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Test Localhost fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Test Localhost mean?
The game's server browser reads the tags Test Localhost publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test Localhost?
Press F1 in Rust to open the console, then enter client.connect 188.27.131.91:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.