Local Server
Offline 188.254.126.92:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Server?
Its rhythm cannot yet be told: too few of Local Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 55 days 6 hours ago the server made the world it is on now.
Player counts
How busy is Local Server?
The last time Local Server was seen was 44 days 19 hours ago, and it is offline now.
How does Local Server rank against other Rust servers?
Player hours over seven days put Local Server at #14,657, in the top – of ranked servers.
Settings and rules
Which map does Local Server run?
Local Server runs a procedural map, which the game generates.
What are the rules and settings on Local Server?
A gather rate is not given in the name Local Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Local Server run?
Rust network protocol 2633 and build 163794 is the build Local Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local Server online, and how reliable is it?
Last seen 44 days 19 hours ago, Local Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Local Server located?
No region is published by Local Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 188.254.126.92:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Local Server?
The Rust Heatmap lists that Local Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Server mean?
These are the tags Local Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Local Server?
Press F1 in Rust to open the console, then enter client.connect 188.254.126.92:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.