TEST
Offline 188.244.248.95:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 15 days 5 hours ago.
Population
How busy is TEST?
Last seen 14 days 1 hours ago, TEST is offline at the moment.
How does TEST rank against other Rust servers?
Ranked #11,442 on seven-day player hours, TEST is in the top 53% of all ranked servers.
Rules and settings
Which map does TEST run?
The game generates the procedural map on TEST.
What are the rules and settings on TEST?
The name TEST does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does TEST run?
The build on TEST is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST online, and how reliable is it?
TEST is down just now; the last sighting was 14 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 October 2026.
Where is TEST located?
Nothing about a region comes from TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 188.244.248.95:28015.
Lists and filters
Which Rust Heatmap lists and filters include TEST?
The Rust Heatmap lists that TEST fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TEST?
Enter client.connect 188.244.248.95:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.