Rust HeatmapInfrared · players
IR live Players60,014 Servers11,706 Warm3,275 Fresh wipes · 3h164 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

testserver

Offline 188.236.104.213:28015 checked 17d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,384
rank
top 61%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 78 on average
40 / 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 61 on average
9 / 160
Rustico 3
groups of 5 · 9 on average
6 / 100
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
0 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on testserver?

testserver has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 10 hours ago.

Population

How busy is testserver?

testserver went quiet 17 days 12 hours ago and is offline right now.

How does testserver rank against other Rust servers?

Ranked #13,384 on seven-day player hours, testserver is in the top 61% of all ranked servers.

Settings and rules

Which map does testserver run?

The game generates the procedural map on testserver.

What are the rules and settings on testserver?

A gather rate is not given in the name testserver. A maximum of 5 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does testserver run?

Rust network protocol 2634 and build 167058 on Windows is what testserver runs. To join, your game must match the protocol; Steam handles the update.

Is testserver online, and how reliable is it?

Offline at the moment: testserver was last seen 17 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 10 October 2026.

Where is testserver located?

A region is not published for testserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.236.104.213:28015.

Tags

Which Rust Heatmap lists and filters include testserver?

Modded Rust servers, by live population are the Rust Heatmap lists that testserver fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on testserver mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts5 (Group limit): Teams cap at 5; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags testserver publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join testserver?

Press F1 in Rust to open the console, then enter client.connect 188.236.104.213:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts5
Group limit Teams cap at 5.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167058
Build The game build here is 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.