testserver
Offline 188.236.103.138:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on testserver?
testserver has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 19 hours ago the server made the world it is on now.
Player counts
How busy is testserver?
The last time testserver was seen was 14 days 4 hours ago, and it is offline now.
How does testserver rank against other Rust servers?
Player hours over seven days put testserver at #12,911, in the top 60% of ranked servers.
Map and rules
Which map does testserver run?
A procedural map, generated by the game, runs on testserver.
What are the rules and settings on testserver?
A gather rate is not given in the name testserver. The group limit is 5 players. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does testserver run?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. Steam updates your game for you, and the protocol has to match for you to join.
Is testserver online, and how reliable is it?
Offline at the moment: testserver was last seen 14 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 October 2026.
Where is testserver located?
No region is published by testserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 188.236.103.138:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include testserver?
Modded Rust servers, by live population are the Rust Heatmap lists that testserver fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on testserver mean?
These are the tags testserver publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts5 (Group limit): A team holds no more than 5; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): Build 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join testserver?
Press F1 in Rust to open the console, then enter client.connect 188.236.103.138:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.