Devblog 65 Legacy Server
Offline 188.191.162.8:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Devblog 65 Legacy Server?
The record of Devblog 65 Legacy Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 21 hours ago.
Population
How busy is Devblog 65 Legacy Server?
Last seen 21 days 21 hours ago, Devblog 65 Legacy Server is offline at the moment.
How does Devblog 65 Legacy Server rank against other Rust servers?
Player hours over seven days put Devblog 65 Legacy Server at #15,960, in the top 71% of ranked servers.
Rules and settings
What are the rules and settings on Devblog 65 Legacy Server?
A gather rate is not given in the name Devblog 65 Legacy Server. A group limit is not made public. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does Devblog 65 Legacy Server run?
Rust network protocol 2013 on Windows is what Devblog 65 Legacy Server runs. To join, your game must match the protocol; Steam handles the update.
Is Devblog 65 Legacy Server online, and how reliable is it?
Last seen 21 days 21 hours ago, Devblog 65 Legacy Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.
Where is Devblog 65 Legacy Server located?
A region is not published for Devblog 65 Legacy Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 188.191.162.8:28015.
Lists and filters
Which Rust Heatmap lists and filters include Devblog 65 Legacy Server?
These Rust Heatmap lists include Devblog 65 Legacy Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all brings it up.
What do the server tags on Devblog 65 Legacy Server mean?
mp30 (Max players): This server has 30 slots; v2013 (Protocol): To join, run the same version: game protocol 2013; h5cf11350 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Devblog 65 Legacy Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Devblog 65 Legacy Server?
To join by console, open it with F1 in Rust and enter client.connect 188.191.162.8:28015. Or press Launch Rust on this page, which connects you through Steam.