Rust HeatmapInfrared · players
IR live Players34,171 Servers11,614 Warm2,816 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Devblog 65 Legacy Server

Offline 188.191.162.8:28015 checked 21d ago

Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,960
rank
top 71%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
182 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
90 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Devblog 65 Legacy Server?

The record of Devblog 65 Legacy Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days 21 hours ago.

Population

How busy is Devblog 65 Legacy Server?

Last seen 21 days 21 hours ago, Devblog 65 Legacy Server is offline at the moment.

How does Devblog 65 Legacy Server rank against other Rust servers?

Player hours over seven days put Devblog 65 Legacy Server at #15,960, in the top 71% of ranked servers.

Rules and settings

What are the rules and settings on Devblog 65 Legacy Server?

A gather rate is not given in the name Devblog 65 Legacy Server. A group limit is not made public. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does Devblog 65 Legacy Server run?

Rust network protocol 2013 on Windows is what Devblog 65 Legacy Server runs. To join, your game must match the protocol; Steam handles the update.

Is Devblog 65 Legacy Server online, and how reliable is it?

Last seen 21 days 21 hours ago, Devblog 65 Legacy Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.

Where is Devblog 65 Legacy Server located?

A region is not published for Devblog 65 Legacy Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 188.191.162.8:28015.

Lists and filters

Which Rust Heatmap lists and filters include Devblog 65 Legacy Server?

These Rust Heatmap lists include Devblog 65 Legacy Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all brings it up.

What do the server tags on Devblog 65 Legacy Server mean?

mp30 (Max players): This server has 30 slots; v2013 (Protocol): To join, run the same version: game protocol 2013; h5cf11350 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Devblog 65 Legacy Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Devblog 65 Legacy Server?

To join by console, open it with F1 in Rust and enter client.connect 188.191.162.8:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,v2013,h5cf11350,stok

Game

mp30
Max players This server has 30 slots.
v2013
Protocol To join, run the same version: game protocol 2013.

Other

h5cf11350
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.