TEST
Offline 188.190.74.187:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 45 days 14 hours ago the server made the world it is on now.
Player counts
How busy is TEST?
Last seen 45 days 8 hours ago, TEST is offline at the moment.
How does TEST rank against other Rust servers?
Ranked #12,835 on seven-day player hours, TEST is in the top – of all ranked servers.
Map and rules
Which map does TEST run?
The game generates the procedural map on TEST.
What are the rules and settings on TEST?
No gather rate appears in the name TEST. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TEST run?
The build on TEST is Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST online, and how reliable is it?
Offline at the moment: TEST was last seen 45 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.
Where is TEST located?
No region is published by TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 188.190.74.187:28015.
Tags
Which Rust Heatmap lists and filters include TEST?
The Rust Heatmap lists that TEST fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TEST?
Press F1 in Rust to open the console, then enter client.connect 188.190.74.187:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.