TRIAGED Staging Retest
Offline 188.190.43.8:28025 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:38 UTC34d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TRIAGED Staging Retest?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on TRIAGED Staging Retest?
TRIAGED Staging Retest has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 34 days 6 hours ago.
Population
How busy is TRIAGED Staging Retest?
Last seen 7 days 16 hours ago, TRIAGED Staging Retest is offline at the moment.
How does TRIAGED Staging Retest rank against other Rust servers?
Ranked #13,133 on seven-day player hours, TRIAGED Staging Retest is in the top 59% of all ranked servers.
Map and rules
Which map does TRIAGED Staging Retest run?
A procedural map, generated by the game, runs on TRIAGED Staging Retest.
What are the rules and settings on TRIAGED Staging Retest?
No gather rate appears in the name TRIAGED Staging Retest. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does TRIAGED Staging Retest run?
Rust network protocol 2635 and build 168700 is the build TRIAGED Staging Retest runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TRIAGED Staging Retest online, and how reliable is it?
Offline at the moment: TRIAGED Staging Retest was last seen 7 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 24 September 2026.
Where is TRIAGED Staging Retest located?
Nothing about a region comes from TRIAGED Staging Retest. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.190.43.8:28025.
Lists and filters
Which Rust Heatmap lists and filters include TRIAGED Staging Retest?
These Rust Heatmap lists include TRIAGED Staging Retest: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TRIAGED Staging Retest mean?
These are the tags TRIAGED Staging Retest publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168700 (Build): The game build here is 168700; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TRIAGED Staging Retest?
To join by console, open it with F1 in Rust and enter client.connect 188.190.43.8:28025. Or press Launch Rust on this page, which connects you through Steam.