Test
Offline 188.19.102.77:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:52 UTC20d ago | 1° | – | running | 0 |
| Tue 6 Oct, 16:00 UTC22d ago | 1° | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Test?
Its tag guides the prediction because Test's wipe record is too thin to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 3 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is Test?
Test went quiet 19 days 2 hours ago and is offline right now.
How does Test rank against other Rust servers?
Ranked #13,604 on seven-day player hours, Test is in the top 61% of all ranked servers.
Map and rules
What are the rules and settings on Test?
The name Test does not specify a gather rate. The group limit is 10 players. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Test run?
Rust network protocol 2634 and build 167398 on Windows is what Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Test is down just now; the last sighting was 19 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 6 October 2026.
Where is Test located?
Nothing about a region comes from Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 188.19.102.77:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Test fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): This server has 200 slots; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 188.19.102.77:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.