DiedWorld
Offline 188.17.191.58:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DiedWorld?
Its rhythm cannot yet be told: too few of DiedWorld's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 18 hours ago the server made the world it is on now.
Population
How busy is DiedWorld?
Last seen 3 days 9 hours ago, DiedWorld is offline at the moment. Averaged over the past week: 1 players, peaking at 1.
How does DiedWorld rank against other Rust servers?
The top 54% of ranked servers includes DiedWorld, at #11,969 for player hours over the last seven days.
Settings and rules
Which map does DiedWorld run?
The game generates the procedural map on DiedWorld.
What are the rules and settings on DiedWorld?
The name DiedWorld does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does DiedWorld run?
Rust network protocol 2635 and build 168909 on Windows is what DiedWorld runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DiedWorld online, and how reliable is it?
Offline at the moment: DiedWorld was last seen 3 days 9 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 19 October 2026.
Where is DiedWorld located?
A region is not published for DiedWorld. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.17.191.58:28015 is its address.
Tags
Which Rust Heatmap lists and filters include DiedWorld?
These Rust Heatmap lists include DiedWorld: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on DiedWorld mean?
These are the tags DiedWorld publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join DiedWorld?
Enter client.connect 188.17.191.58:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.