RustOlegStesha
Offline 188.168.248.2:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:35 UTC30d ago | 1° | – | running | 1 |
| Sun 20 Sep, 14:48 UTC37d ago | 1° | – | 7 days | 1 |
| Sat 19 Sep, 19:19 UTC38d ago | 1° | – | 0.8 days | 1 |
| Fri 18 Sep, 19:42 UTC39d ago | 1° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustOlegStesha?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustOlegStesha?
Wipes come at irregular times on RustOlegStesha, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 30 days 14 hours ago.
Population
How busy is RustOlegStesha?
RustOlegStesha went quiet 30 days 14 hours ago and is offline right now.
How does RustOlegStesha rank against other Rust servers?
The top 66% of ranked servers includes RustOlegStesha, at #15,590 for player hours over the last seven days.
Map and rules
Which map does RustOlegStesha run?
The game generates the procedural map on RustOlegStesha.
What are the rules and settings on RustOlegStesha?
A gather rate is not given in the name RustOlegStesha. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustOlegStesha run?
The build on RustOlegStesha is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustOlegStesha online, and how reliable is it?
RustOlegStesha is down just now; the last sighting was 30 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is RustOlegStesha located?
A region is not published for RustOlegStesha. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 188.168.248.2:28015.
Tags
Which Rust Heatmap lists and filters include RustOlegStesha?
These Rust Heatmap lists include RustOlegStesha: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustOlegStesha mean?
The game's server browser reads the tags RustOlegStesha publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustOlegStesha?
To join by console, open it with F1 in Rust and enter client.connect 188.168.248.2:28015. Or press Launch Rust on this page, which connects you through Steam.