Rust HeatmapInfrared · players
IR live Players47,205 Servers11,672 Warm2,988 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[ESP] [PVP/PVE] RustZ Invasion Zombie

Online EU 188.165.197.71:28015 checked 4m ago

biweekly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 03:00flare: a wipe in that hourFri 01:00
0
7-day average
peak 1
#11,053
rank
top 50% · #2308 in EU
28d ago
last wipe
biweekly schedule
6d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 4m ago

Li2Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

025507510003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 50% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
13d 16h
Thu 12 Nov, 19:18 UTC
27d 16h
Thu 26 Nov, 19:18 UTC
34d 16h
Thu 3 Dec, 19:00 UTC
FW
41d 16h
Thu 10 Dec, 19:18 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
69 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
8 / 100
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
17 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
35 / 50
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 26 on average
3 / 200
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
7 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [ESP] [PVP/PVE] RustZ Invasion Zombie?

Too few wipes are recorded on [ESP] [PVP/PVE] RustZ Invasion Zombie to confirm its schedule; the tag is what the prediction follows. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 28 days 7 hours ago. Its tags state a wipe every two weeks.

Population

How busy is [ESP] [PVP/PVE] RustZ Invasion Zombie?

The current population of [ESP] [PVP/PVE] RustZ Invasion Zombie is 0, against 50 slots. A seven-day average of 0 players, with a peak of 1. Look at 11:00 UTC for the last 48 hours: that hour averaged 0 players.

How does [ESP] [PVP/PVE] RustZ Invasion Zombie rank against other Rust servers?

On player hours over the last seven days, [ESP] [PVP/PVE] RustZ Invasion Zombie is #11,053 globally (top 50%) and #2,308 in Europe.

Map and rules

Which map does [ESP] [PVP/PVE] RustZ Invasion Zombie run?

The map on [ESP] [PVP/PVE] RustZ Invasion Zombie is procedural, size 4,500 with seed 798468631, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The name [ESP] [PVP/PVE] RustZ Invasion Zombie does not specify a gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [ESP] [PVP/PVE] RustZ Invasion Zombie run?

Rust network protocol 2635 and build 168909 on Linux is what [ESP] [PVP/PVE] RustZ Invasion Zombie runs. To join, your game must match the protocol; Steam handles the update.

Is [ESP] [PVP/PVE] RustZ Invasion Zombie online, and how reliable is it?

The server is up at the moment: [ESP] [PVP/PVE] RustZ Invasion Zombie is online. About 22 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [ESP] [PVP/PVE] RustZ Invasion Zombie located?

With its EU tag, [ESP] [PVP/PVE] RustZ Invasion Zombie lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 188.165.197.71:28015 is its address.

Does [ESP] [PVP/PVE] RustZ Invasion Zombie run smoothly?

It averaged 77 server fps over the last 48 hours, with a low of 63. Buildings, deployables and the rest of the world came to as much as 179,062 entities. The highest memory use was 4,527 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [ESP] [PVP/PVE] RustZ Invasion Zombie?

The Rust Heatmap lists that [ESP] [PVP/PVE] RustZ Invasion Zombie fits are: Rust servers with zombies in the name, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on [ESP] [PVP/PVE] RustZ Invasion Zombie mean?

These are the tags [ESP] [PVP/PVE] RustZ Invasion Zombie publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [ESP] [PVP/PVE] RustZ Invasion Zombie?

To join by console, open it with F1 in Rust and enter client.connect 188.165.197.71:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at http://www.gameservers.es.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.