Rust HeatmapInfrared · players
IR live Players53,688 Servers11,669 Warm3,358 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 188.162.65.67:28015 checked 31d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,464
rank
top 61%
33d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
500 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
313 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
35 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
35 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
75 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on first_server?

Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 33 days ago.

Population

How busy is first_server?

Last seen 31 days 7 hours ago, first_server is offline at the moment.

How does first_server rank against other Rust servers?

Player hours over seven days put first_server at #14,464, in the top 61% of ranked servers.

Settings and rules

Which map does first_server run?

The game generates the procedural map on first_server.

What are the rules and settings on first_server?

No gather rate appears in the name first_server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does first_server run?

The build on first_server is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is first_server online, and how reliable is it?

first_server is down just now; the last sighting was 31 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 26 September 2026.

Where is first_server located?

No region is published by first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.162.65.67:28015.

Lists and filters

Which Rust Heatmap lists and filters include first_server?

These Rust Heatmap lists include first_server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

These are the tags first_server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join first_server?

To join by console, open it with F1 in Rust and enter client.connect 188.162.65.67:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players This server has 500 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.