Rust HeatmapInfrared · players
IR live Players41,406 Servers11,624 Warm3,010 Fresh wipes · 3h84 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 188.162.65.50:28015 checked 3d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#8,202
rank
top 37%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
271 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
92 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on first_server?

Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 15 days 22 hours ago.

Population

How busy is first_server?

first_server went quiet 3 days 21 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1.

How does first_server rank against other Rust servers?

Player hours over seven days put first_server at #8,202, in the top 37% of ranked servers.

Settings and rules

Which map does first_server run?

The game generates the procedural map on first_server.

What are the rules and settings on first_server?

A gather rate is not given in the name first_server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does first_server run?

Rust network protocol 2635 and build 168909 on Windows is what first_server runs. To join, your game must match the protocol; Steam handles the update.

Is first_server online, and how reliable is it?

Last seen 3 days 21 hours ago, first_server is offline right now. It was up 9 of 120 hours across the last 5 full days, or 8% of the time. It first appears in Rust Heatmap records on 23 October 2026.

Where is first_server located?

A region is not published for first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.162.65.50:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include first_server?

These Rust Heatmap lists include first_server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on first_server mean?

gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags first_server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join first_server?

Enter client.connect 188.162.65.50:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.