first_server
Offline 188.162.65.50:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on first_server?
Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 15 days 22 hours ago.
Population
How busy is first_server?
first_server went quiet 3 days 21 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1.
How does first_server rank against other Rust servers?
Player hours over seven days put first_server at #8,202, in the top 37% of ranked servers.
Settings and rules
Which map does first_server run?
The game generates the procedural map on first_server.
What are the rules and settings on first_server?
A gather rate is not given in the name first_server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does first_server run?
Rust network protocol 2635 and build 168909 on Windows is what first_server runs. To join, your game must match the protocol; Steam handles the update.
Is first_server online, and how reliable is it?
Last seen 3 days 21 hours ago, first_server is offline right now. It was up 9 of 120 hours across the last 5 full days, or 8% of the time. It first appears in Rust Heatmap records on 23 October 2026.
Where is first_server located?
A region is not published for first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.162.65.50:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include first_server?
These Rust Heatmap lists include first_server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on first_server mean?
gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags first_server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join first_server?
Enter client.connect 188.162.65.50:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.