Rust HeatmapInfrared · players
IR live Players32,367 Servers11,640 Warm2,784 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 188.162.65.187:28015 checked 27d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,967
rank
top 59%
33d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
137 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
35 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on first_server?

Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 33 days 19 hours ago the server made the world it is on now.

Population

How busy is first_server?

The last time first_server was seen was 27 days 11 hours ago, and it is offline now.

How does first_server rank against other Rust servers?

Player hours over seven days put first_server at #13,967, in the top 59% of ranked servers.

Rules and settings

Which map does first_server run?

first_server runs a procedural map, which the game generates.

What are the rules and settings on first_server?

No gather rate appears in the name first_server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does first_server run?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. To join, your game must match the protocol; Steam handles the update.

Is first_server online, and how reliable is it?

first_server is down just now; the last sighting was 27 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 29 September 2026.

Where is first_server located?

No region is published by first_server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 188.162.65.187:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include first_server?

Best Rust community servers are the Rust Heatmap lists that first_server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

These are the tags first_server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join first_server?

Enter client.connect 188.162.65.187:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.