Rust HeatmapInfrared · players
IR live Players40,450 Servers11,620 Warm3,014 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

first_server

Offline 188.162.65.159:28015 checked 16h ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 14:00flare: a wipe in that hourTue 15:00
1
7-day average
peak 1
#12,592
rank
top 57%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16h ago

Li2Players

AveragePeak
00.250.50.75114:0015:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
336 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
11 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
22 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
148 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
85 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
33 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on first_server?

Its rhythm cannot yet be told: too few of first_server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 21 hours ago the server made the world it is on now.

Player counts

How busy is first_server?

The last time first_server was seen was 16 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.

How does first_server rank against other Rust servers?

The top 57% of ranked servers includes first_server, at #12,592 for player hours over the last seven days.

Rules and settings

Which map does first_server run?

The game generates the procedural map on first_server.

What are the rules and settings on first_server?

The name first_server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does first_server run?

The build on first_server is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is first_server online, and how reliable is it?

first_server is down just now; the last sighting was 16 hours ago. Rust Heatmap has had it on record since 27 October 2026.

Where is first_server located?

A region is not published for first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 188.162.65.159:28015.

Tags

Which Rust Heatmap lists and filters include first_server?

The Rust Heatmap lists that first_server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags first_server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join first_server?

Enter client.connect 188.162.65.159:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.