first_server
Offline 188.162.65.111:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on first_server?
Its rhythm cannot yet be told: too few of first_server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 17 hours ago.
Player counts
How busy is first_server?
The last time first_server was seen was 11 days 22 hours ago, and it is offline now.
How does first_server rank against other Rust servers?
The top 60% of ranked servers includes first_server, at #13,026 for player hours over the last seven days.
Map and rules
Which map does first_server run?
A procedural map, generated by the game, runs on first_server.
What are the rules and settings on first_server?
A gather rate is not given in the name first_server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does first_server run?
Rust network protocol 2634 and build 167781 on Windows is what first_server runs. To join, your game must match the protocol; Steam handles the update.
Is first_server online, and how reliable is it?
first_server is down just now; the last sighting was 11 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 October 2026.
Where is first_server located?
A region is not published for first_server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 188.162.65.111:28015 is its address.
Tags
Which Rust Heatmap lists and filters include first_server?
These Rust Heatmap lists include first_server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on first_server mean?
The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join first_server?
Press F1 in Rust to open the console, then enter client.connect 188.162.65.111:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.