first_server
Offline 188.162.64.210:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on first_server?
first_server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 22 hours ago.
Player counts
How busy is first_server?
first_server went quiet 6 days 20 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1.
How does first_server rank against other Rust servers?
Ranked #14,213 on seven-day player hours, first_server is in the top 64% of all ranked servers.
Map and rules
Which map does first_server run?
The game generates the procedural map on first_server.
What are the rules and settings on first_server?
A gather rate is not given in the name first_server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does first_server run?
The build on first_server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is first_server online, and how reliable is it?
first_server is down just now; the last sighting was 6 days 20 hours ago. 7 of 168 hours up over the last 7 full days, which is 4%. The first record of it on Rust Heatmap is 19 October 2026.
Where is first_server located?
No region is published by first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.162.64.210:28015 is its address.
Tags
Which Rust Heatmap lists and filters include first_server?
Best Rust community servers are the Rust Heatmap lists that first_server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags first_server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join first_server?
Enter client.connect 188.162.64.210:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.