Rust HeatmapInfrared · players
IR live Players43,856 Servers11,630 Warm3,098 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

first_server

Offline 188.162.64.210:28015 checked 6d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#14,213
rank
top 64%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
410 / 350
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
206 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
21 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
126 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
42 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on first_server?

first_server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 22 hours ago.

Player counts

How busy is first_server?

first_server went quiet 6 days 20 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1.

How does first_server rank against other Rust servers?

Ranked #14,213 on seven-day player hours, first_server is in the top 64% of all ranked servers.

Map and rules

Which map does first_server run?

The game generates the procedural map on first_server.

What are the rules and settings on first_server?

A gather rate is not given in the name first_server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does first_server run?

The build on first_server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is first_server online, and how reliable is it?

first_server is down just now; the last sighting was 6 days 20 hours ago. 7 of 168 hours up over the last 7 full days, which is 4%. The first record of it on Rust Heatmap is 19 October 2026.

Where is first_server located?

No region is published by first_server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 188.162.64.210:28015 is its address.

Tags

Which Rust Heatmap lists and filters include first_server?

Best Rust community servers are the Rust Heatmap lists that first_server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags first_server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join first_server?

Enter client.connect 188.162.64.210:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players Slot count: 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.