your_server_name
Offline 188.162.236.44:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on your_server_name?
Its rhythm cannot yet be told: too few of your_server_name's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 4 hours ago.
Population
How busy is your_server_name?
Last seen 24 days 20 hours ago, your_server_name is offline at the moment.
How does your_server_name rank against other Rust servers?
Ranked #13,925 on seven-day player hours, your_server_name is in the top 61% of all ranked servers.
Map and rules
Which map does your_server_name run?
A procedural map, generated by the game, runs on your_server_name.
What are the rules and settings on your_server_name?
A gather rate is not given in the name your_server_name. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does your_server_name run?
Rust network protocol 2634 and build 166586 on Windows is what your_server_name runs. To join, your game must match the protocol; Steam handles the update.
Is your_server_name online, and how reliable is it?
Last seen 24 days 20 hours ago, your_server_name is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 3 October 2026.
Where is your_server_name located?
Nothing about a region comes from your_server_name. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 188.162.236.44:28015.
Tags
Which Rust Heatmap lists and filters include your_server_name?
Best Rust community servers are the Rust Heatmap lists that your_server_name fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on your_server_name mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags your_server_name publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join your_server_name?
Press F1 in Rust to open the console, then enter client.connect 188.162.236.44:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.