Fivefold Isle local validation
Offline 188.135.37.95:28035 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:24 UTC25d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Fivefold Isle local validation?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Fivefold Isle local validation?
Fivefold Isle local validation has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 22 hours ago the server made the world it is on now.
Player counts
How busy is Fivefold Isle local validation?
Last seen 25 days 22 hours ago, Fivefold Isle local validation is offline at the moment.
How does Fivefold Isle local validation rank against other Rust servers?
The top 70% of ranked servers includes Fivefold Isle local validation, at #15,959 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Fivefold Isle local validation?
A gather rate is not given in the name Fivefold Isle local validation. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Fivefold Isle local validation run?
Rust network protocol 2634 and build 166586 is the build Fivefold Isle local validation runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Fivefold Isle local validation online, and how reliable is it?
Offline at the moment: Fivefold Isle local validation was last seen 25 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 2 October 2026.
Where is Fivefold Isle local validation located?
Nothing about a region comes from Fivefold Isle local validation. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 188.135.37.95:28035.
Tags
Which Rust Heatmap lists and filters include Fivefold Isle local validation?
Best Rust community servers are the Rust Heatmap lists that Fivefold Isle local validation fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Fivefold Isle local validation mean?
The game's server browser reads the tags Fivefold Isle local validation publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): The game build here is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Fivefold Isle local validation?
Press F1 in Rust to open the console, then enter client.connect 188.135.37.95:28035. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.