Pirates of the Frozen Lake
Offline 188.113.171.14:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:41 UTC27d ago | 0° | – | running | 1 |
| Thu 1 Oct, 12:32 UTC27d ago | 1° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Pirates of the Frozen Lake?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Pirates of the Frozen Lake?
The record of Pirates of the Frozen Lake's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 2 hours ago.
Player counts
How busy is Pirates of the Frozen Lake?
The last time Pirates of the Frozen Lake was seen was 27 days 2 hours ago, and it is offline now.
How does Pirates of the Frozen Lake rank against other Rust servers?
Ranked #15,917 on seven-day player hours, Pirates of the Frozen Lake is in the top 69% of all ranked servers.
Rules and settings
Which map does Pirates of the Frozen Lake run?
A procedural map, generated by the game, runs on Pirates of the Frozen Lake.
What are the rules and settings on Pirates of the Frozen Lake?
The name Pirates of the Frozen Lake does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Pirates of the Frozen Lake run?
Rust network protocol 2634 and build 166586 on Windows is what Pirates of the Frozen Lake runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Pirates of the Frozen Lake online, and how reliable is it?
Pirates of the Frozen Lake is down just now; the last sighting was 27 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 26 September 2026.
Where is Pirates of the Frozen Lake located?
Nothing about a region comes from Pirates of the Frozen Lake. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 188.113.171.14:28015.
Lists and filters
Which Rust Heatmap lists and filters include Pirates of the Frozen Lake?
The Rust Heatmap lists that Pirates of the Frozen Lake fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Pirates of the Frozen Lake mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): Build 166586; ptsw (Networking): 'sw' is the network layer used here; $r? (Region code): No region code is set are the tags Pirates of the Frozen Lake publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Pirates of the Frozen Lake?
To join by console, open it with F1 in Rust and enter client.connect 188.113.171.14:28015. Or press Launch Rust on this page, which connects you through Steam.