Rust HeatmapInfrared · players
IR live Players61,329 Servers11,721 Warm3,285 Fresh wipes · 3h177 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Toyohara2

Offline 188.113.132.39:28015 checked 27d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,959
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:16 UTC27d ago 1 – running 0
Thu 1 Oct, 09:08 UTC28d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 495 on average
95 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
126 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
417 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
23 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
493 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
384 / 425

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Toyohara2?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Toyohara2?

The record of Toyohara2's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 22 hours ago.

Player counts

How busy is Toyohara2?

Toyohara2 went quiet 27 days 1 hours ago and is offline right now.

How does Toyohara2 rank against other Rust servers?

Player hours over seven days put Toyohara2 at #15,959, in the top 70% of ranked servers.

Rules and settings

Which map does Toyohara2 run?

The game generates the procedural map on Toyohara2.

What are the rules and settings on Toyohara2?

No gather rate appears in the name Toyohara2. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Toyohara2 run?

Rust network protocol 2634 and build 166652 on Windows is what Toyohara2 runs. To join, your game must match the protocol; Steam handles the update.

Is Toyohara2 online, and how reliable is it?

Toyohara2 is down just now; the last sighting was 27 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.

Where is Toyohara2 located?

No region is published by Toyohara2. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 188.113.132.39:28015.

Lists and filters

Which Rust Heatmap lists and filters include Toyohara2?

The Rust Heatmap lists that Toyohara2 fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Toyohara2 mean?

The game's server browser reads the tags Toyohara2 publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Toyohara2?

Enter client.connect 188.113.132.39:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.