Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h83 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rust Privado [Tailscale]

Offline 187.190.91.183:28015 checked 38d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,405
rank
no region published
39d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 38d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Privado [Tailscale]?

Rust Privado [Tailscale] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 39 days 14 hours ago.

Player counts

How busy is Rust Privado [Tailscale]?

Rust Privado [Tailscale] went quiet 38 days 20 hours ago and is offline right now.

How does Rust Privado [Tailscale] rank against other Rust servers?

Ranked #15,405 on seven-day player hours, Rust Privado [Tailscale] is in the top – of all ranked servers.

Rules and settings

Which map does Rust Privado [Tailscale] run?

The game generates the procedural map on Rust Privado [Tailscale].

What are the rules and settings on Rust Privado [Tailscale]?

A gather rate is not given in the name Rust Privado [Tailscale]. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does Rust Privado [Tailscale] run?

Rust network protocol 2633 and build 164530 on Windows is what Rust Privado [Tailscale] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rust Privado [Tailscale] online, and how reliable is it?

Offline at the moment: Rust Privado [Tailscale] was last seen 38 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 19 September 2026.

Where is Rust Privado [Tailscale] located?

No region is published by Rust Privado [Tailscale]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 187.190.91.183:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Rust Privado [Tailscale]?

The Rust Heatmap lists that Rust Privado [Tailscale] fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Privado [Tailscale] mean?

The game's server browser reads the tags Rust Privado [Tailscale] publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rust Privado [Tailscale]?

Enter client.connect 187.190.91.183:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.