Rust HeatmapInfrared · players
IR live Players77,039 Servers11,802 Warm3,777 Fresh wipes · 3h111 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Name of Server as Shown on the Client Server List

Offline 187.15.82.15:28015 checked 3d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#11,456
rank
top 52%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
581 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
366 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
46 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
127 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
144 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Its rhythm cannot yet be told: too few of Name of Server as Shown on the Client Server List's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 7 days 18 hours ago.

Player counts

How busy is Name of Server as Shown on the Client Server List?

Last seen 3 days 12 hours ago, Name of Server as Shown on the Client Server List is offline at the moment. Averaged over the past week: 0 players, peaking at 1.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Ranked #11,456 on seven-day player hours, Name of Server as Shown on the Client Server List is in the top 52% of all ranked servers.

Map and rules

Which map does Name of Server as Shown on the Client Server List run?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name Name of Server as Shown on the Client Server List does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must match the protocol; Steam handles the update.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Last seen 3 days 12 hours ago, Name of Server as Shown on the Client Server List is offline right now. 9 of 72 hours up over the last 3 full days, which is 12%. The first record of it on Rust Heatmap is 24 October 2026.

Where is Name of Server as Shown on the Client Server List located?

A region is not published for Name of Server as Shown on the Client Server List. Rust Heatmap shows the location a server states. It does not look up the machine's location. 187.15.82.15:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?

The Rust Heatmap lists that Name of Server as Shown on the Client Server List fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Name of Server as Shown on the Client Server List mean?

These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Name of Server as Shown on the Client Server List?

Enter client.connect 187.15.82.15:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.