Aussie PvE | Modded | AU/OCE
Offline 187.14.93.92:28115 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Aussie PvE | Modded | AU/OCE?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Aussie PvE | Modded | AU/OCE?
The only wipe on Aussie PvE | Modded | AU/OCE is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 3 hours ago.
Player counts
How busy is Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE went quiet 27 days 3 hours ago and is offline right now.
How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?
The top 69% of ranked servers includes Aussie PvE | Modded | AU/OCE, at #16,019 for player hours over the last seven days.
Settings and rules
Which map does Aussie PvE | Modded | AU/OCE run?
The game generates the procedural map on Aussie PvE | Modded | AU/OCE.
What are the rules and settings on Aussie PvE | Modded | AU/OCE?
No gather rate appears in the name Aussie PvE | Modded | AU/OCE. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Aussie PvE | Modded | AU/OCE run?
The build on Aussie PvE | Modded | AU/OCE is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?
Offline at the moment: Aussie PvE | Modded | AU/OCE was last seen 27 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.
Where is Aussie PvE | Modded | AU/OCE located?
The name of Aussie PvE | Modded | AU/OCE points to Oceania, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 187.14.93.92:28115.
Tags
Which Rust Heatmap lists and filters include Aussie PvE | Modded | AU/OCE?
The Rust Heatmap lists that Aussie PvE | Modded | AU/OCE fits are: Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Aussie PvE | Modded | AU/OCE mean?
The game's server browser reads the tags Aussie PvE | Modded | AU/OCE publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Aussie PvE | Modded | AU/OCE?
Enter client.connect 187.14.93.92:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.