Rust HeatmapInfrared · players
IR live Players45,403 Servers11,694 Warm3,140 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Aussie PvE | Modded | AU/OCE

Offline 187.14.93.92:28115 checked 27d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,019
rank
top 69%
27d ago
last wipe
no schedule published
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
35d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:25 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 148 on average
10 / 100
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 120 on average
45 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 60 on average
5 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 32 on average
11 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
10 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Aussie PvE | Modded | AU/OCE?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Aussie PvE | Modded | AU/OCE?

The only wipe on Aussie PvE | Modded | AU/OCE is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 3 hours ago.

Player counts

How busy is Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE went quiet 27 days 3 hours ago and is offline right now.

How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?

The top 69% of ranked servers includes Aussie PvE | Modded | AU/OCE, at #16,019 for player hours over the last seven days.

Settings and rules

Which map does Aussie PvE | Modded | AU/OCE run?

The game generates the procedural map on Aussie PvE | Modded | AU/OCE.

What are the rules and settings on Aussie PvE | Modded | AU/OCE?

No gather rate appears in the name Aussie PvE | Modded | AU/OCE. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Aussie PvE | Modded | AU/OCE run?

The build on Aussie PvE | Modded | AU/OCE is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?

Offline at the moment: Aussie PvE | Modded | AU/OCE was last seen 27 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.

Where is Aussie PvE | Modded | AU/OCE located?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 187.14.93.92:28115.

Tags

Which Rust Heatmap lists and filters include Aussie PvE | Modded | AU/OCE?

The Rust Heatmap lists that Aussie PvE | Modded | AU/OCE fits are: Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Aussie PvE | Modded | AU/OCE mean?

The game's server browser reads the tags Aussie PvE | Modded | AU/OCE publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Aussie PvE | Modded | AU/OCE?

Enter client.connect 187.14.93.92:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build This build is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.