Aussie PvE | Modded | AU/OCE
Offline 187.14.90.162:28115 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 4 hours ago.
Population
How busy is Aussie PvE | Modded | AU/OCE?
The last time Aussie PvE | Modded | AU/OCE was seen was 24 days 21 hours ago, and it is offline now.
How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?
The top 71% of ranked servers includes Aussie PvE | Modded | AU/OCE, at #15,986 for player hours over the last seven days.
Rules and settings
Which map does Aussie PvE | Modded | AU/OCE run?
A procedural map, generated by the game, runs on Aussie PvE | Modded | AU/OCE.
What are the rules and settings on Aussie PvE | Modded | AU/OCE?
No gather rate appears in the name Aussie PvE | Modded | AU/OCE. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Aussie PvE | Modded | AU/OCE run?
Rust network protocol 2634 and build 166652 on Windows is what Aussie PvE | Modded | AU/OCE runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?
Last seen 24 days 21 hours ago, Aussie PvE | Modded | AU/OCE is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 3 October 2026.
Where is Aussie PvE | Modded | AU/OCE located?
No region tag comes from Aussie PvE | Modded | AU/OCE, but its name points to Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.14.90.162:28115 is its address.
Tags
Which Rust Heatmap lists and filters include Aussie PvE | Modded | AU/OCE?
These Rust Heatmap lists include Aussie PvE | Modded | AU/OCE: Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Aussie PvE | Modded | AU/OCE mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Aussie PvE | Modded | AU/OCE publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Aussie PvE | Modded | AU/OCE?
To join by console, open it with F1 in Rust and enter client.connect 187.14.90.162:28115. Or press Launch Rust on this page, which connects you through Steam.