Outback Modded 7x | AU/OCE
Offline 187.14.90.162:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 29 October, 21:28 UTC, in 1d 17h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Outback Modded 7x | AU/OCE?
Drawn from weekly: 7 days after its last wipe, the next wipe on Outback Modded 7x | AU/OCE is an estimate. Due on Thursday 29 October at 21:28 UTC: the next wipe. 26 days 6 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is Outback Modded 7x | AU/OCE?
Last seen 24 days ago, Outback Modded 7x | AU/OCE is offline at the moment.
How does Outback Modded 7x | AU/OCE rank against other Rust servers?
The top 71% of ranked servers includes Outback Modded 7x | AU/OCE, at #15,986 for player hours over the last seven days.
Settings and rules
Which map does Outback Modded 7x | AU/OCE run?
Outback Modded 7x | AU/OCE runs a procedural map, which the game generates.
What are the rules and settings on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE's name indicates a gather rate of 7x. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Outback Modded 7x | AU/OCE run?
The build on Outback Modded 7x | AU/OCE is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Outback Modded 7x | AU/OCE online, and how reliable is it?
Offline at the moment: Outback Modded 7x | AU/OCE was last seen 24 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 3 October 2026.
Where is Outback Modded 7x | AU/OCE located?
The name of Outback Modded 7x | AU/OCE points to Oceania, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.14.90.162:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Outback Modded 7x | AU/OCE?
The Rust Heatmap lists that Outback Modded 7x | AU/OCE fits are: Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Outback Modded 7x | AU/OCE mean?
The game's server browser reads the tags Outback Modded 7x | AU/OCE publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Outback Modded 7x | AU/OCE?
Enter client.connect 187.14.90.162:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.