Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h28 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–80° · slots

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |

Offline SA 187.127.56.221:28015 checked 17d ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 80
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,849
rank
top 72% · #196 in SA
23d ago
last wipe
biweekly schedule
3d 21h
next wipe
Sun 1 Nov, 16:51 UTC
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers, top 89% in SA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:51 UTC, in 3d 21h. Its biweekly schedule tag · low confidence

2.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

3d 21h
Sun 1 Nov, 16:51 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
17d 21h
Sun 15 Nov, 16:51 UTC
31d 21h
Sun 29 Nov, 16:51 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:51 UTC24d ago 2 – running 0
Thu 1 Oct, 19:36 UTC FW26d ago 0 – 2.9 days 0
Thu 24 Sep, 14:40 UTC34d ago 7 halved by day 2 7.2 days 0
Wed 23 Sep, 18:43 UTC35d ago 2 – 0.8 days 0
Thu 17 Sep, 21:37 UTC40d ago 3 halved by day 3 5.9 days 1
Wed 16 Sep, 21:40 UTC41d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] Vicio Sudamerica Rust
SA · groups of 8+ · biweekly · 1 on average
3 / 100
[wipe day] ARENA BR SOLO | VANILLA | LATAM |
SA · groups of 8+ · biweekly · 38 on average
11 / 200
[BR] CLT Rustico SOLO/DUO Full Wipe [15/10]
SA · groups of 8+ · biweekly · 12 on average
2 / 150
ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)
SA · groups of 8+ · biweekly · 9 on average
5 / 100
FURIA-LATINA VANILLA 26/10 WIPE
SA · groups of 8+ · biweekly · 6 on average
4 / 100
RIVAL BR | SOLO ONLY | VANILLA | PREMIUM
SA · groups of 8+ · biweekly · 4 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.

What is the wipe schedule on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

Too few wipes are recorded on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | to confirm its schedule; the tag is what the prediction follows. Sunday 1 November at 16:51 UTC is when its next wipe is due. The world in play now was made 23 days 20 hours ago. Its tags state a wipe every two weeks.

Population

How busy is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

Last seen 17 days 19 hours ago, CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is offline at the moment.

How does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | rank against other Rust servers?

Top 72% of ranked servers and #196 in South America: that is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | at #15,849 for player hours over seven days.

Map and rules

Which map does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | run?

The map on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is procedural, size 3,500, generated by the game.

What are the rules and settings on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

No gather rate appears in the name CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | run?

Rust network protocol 2634 and build 166652 is the build CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | online, and how reliable is it?

Last seen 17 days 19 hours ago, CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | located?

The SA tag is how CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | lists itself in South America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 187.127.56.221:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

These Rust Heatmap lists include CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |: Modded Rust servers, by live population. Filtering the list by Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | mean?

The game's server browser reads the tags CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | publishes: gmrust (Game mode): Survival in the standard Rust form; mp80 (Max players): The slot count is 80; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; SA (South America): South America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

To join by console, open it with F1 in Rust and enter client.connect 187.127.56.221:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/vpmjUJ5py8.

KeyServer tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp80
Max players The slot count is 80.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

SA
South America South America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.