Rust HeatmapInfrared · players
IR live Players40,353 Servers11,629 Warm2,845 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Mach Test Server [Staging]

Offline 186.60.203.139:28015 checked 2d ago

Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#12,403
rank
top 56%
32d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
85 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
191 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
4 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
237 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
328 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Mach Test Server [Staging]?

The record of Mach Test Server [Staging]'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 8 hours ago.

Population

How busy is Mach Test Server [Staging]?

The last time Mach Test Server [Staging] was seen was 2 days 15 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does Mach Test Server [Staging] rank against other Rust servers?

The top 56% of ranked servers includes Mach Test Server [Staging], at #12,403 for player hours over the last seven days.

Settings and rules

Which map does Mach Test Server [Staging] run?

Mach Test Server [Staging] runs a procedural map, which the game generates.

What are the rules and settings on Mach Test Server [Staging]?

No gather rate appears in the name Mach Test Server [Staging]. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Mach Test Server [Staging] run?

Rust network protocol 2635 and build 169317 on Linux is what Mach Test Server [Staging] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Mach Test Server [Staging] online, and how reliable is it?

Offline at the moment: Mach Test Server [Staging] was last seen 2 days 15 hours ago. It was up 2 of 144 hours across the last 6 full days, or 1% of the time. The first record of it on Rust Heatmap is 23 October 2026.

Where is Mach Test Server [Staging] located?

Nothing about a region comes from Mach Test Server [Staging]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 186.60.203.139:28015.

Lists and filters

Which Rust Heatmap lists and filters include Mach Test Server [Staging]?

The Rust Heatmap lists that Mach Test Server [Staging] fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Mach Test Server [Staging] mean?

These are the tags Mach Test Server [Staging] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs169317 (Build): Build 169317; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Mach Test Server [Staging]?

Press F1 in Rust to open the console, then enter client.connect 186.60.203.139:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs169317
Build Build 169317.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.