Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h18 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Mach Test Server [Staging]

Offline 186.128.25.87:28015 checked 6d ago

Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#13,155
rank
top 59%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Mach Test Server [Staging]?

Mach Test Server [Staging] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 30 days 23 hours ago the server made the world it is on now.

Player counts

How busy is Mach Test Server [Staging]?

The last time Mach Test Server [Staging] was seen was 6 days ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does Mach Test Server [Staging] rank against other Rust servers?

Ranked #13,155 on seven-day player hours, Mach Test Server [Staging] is in the top 59% of all ranked servers.

Settings and rules

Which map does Mach Test Server [Staging] run?

A procedural map, generated by the game, runs on Mach Test Server [Staging].

What are the rules and settings on Mach Test Server [Staging]?

No gather rate appears in the name Mach Test Server [Staging]. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Mach Test Server [Staging] run?

Rust network protocol 2635 and build 168912 on Linux is what Mach Test Server [Staging] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Mach Test Server [Staging] online, and how reliable is it?

Offline at the moment: Mach Test Server [Staging] was last seen 6 days ago. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. Rust Heatmap has had it on record since 22 October 2026.

Where is Mach Test Server [Staging] located?

Nothing about a region comes from Mach Test Server [Staging]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 186.128.25.87:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Mach Test Server [Staging]?

Best Rust community servers are the Rust Heatmap lists that Mach Test Server [Staging] fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Mach Test Server [Staging] mean?

These are the tags Mach Test Server [Staging] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168912 (Build): This build is 168912; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Mach Test Server [Staging]?

Enter client.connect 186.128.25.87:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168912,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168912
Build This build is 168912.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.