[TEST] Rust-a-Man | EU-East
Offline EU 185.70.197.5:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Saturday 31 October, 20:21 UTC, in 3d 0h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [TEST] Rust-a-Man | EU-East?
An estimate from weekly: 7 days after its last wipe gives [TEST] Rust-a-Man | EU-East's next wipe. Due on Saturday 31 October at 20:21 UTC: the next wipe. 31 days 23 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Population
How busy is [TEST] Rust-a-Man | EU-East?
The last time [TEST] Rust-a-Man | EU-East was seen was 14 days 14 hours ago, and it is offline now.
How does [TEST] Rust-a-Man | EU-East rank against other Rust servers?
Seven-day player hours place [TEST] Rust-a-Man | EU-East at #15,207, in the top 71% of ranked servers; within Europe it is #2,560.
Map and rules
Which map does [TEST] Rust-a-Man | EU-East run?
The game generates the procedural map on [TEST] Rust-a-Man | EU-East.
What are the rules and settings on [TEST] Rust-a-Man | EU-East?
The name [TEST] Rust-a-Man | EU-East does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [TEST] Rust-a-Man | EU-East run?
The build on [TEST] Rust-a-Man | EU-East is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is [TEST] Rust-a-Man | EU-East online, and how reliable is it?
Offline at the moment: [TEST] Rust-a-Man | EU-East was last seen 14 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 September 2026.
Where is [TEST] Rust-a-Man | EU-East located?
In Europe, [TEST] Rust-a-Man | EU-East lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.70.197.5:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [TEST] Rust-a-Man | EU-East?
The Rust Heatmap lists that [TEST] Rust-a-Man | EU-East fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [TEST] Rust-a-Man | EU-East mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; EU (Europe): The server browser lists it under Europe are the tags [TEST] Rust-a-Man | EU-East publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [TEST] Rust-a-Man | EU-East?
To join by console, open it with F1 in Rust and enter client.connect 185.70.197.5:28015. Or press Launch Rust on this page, which connects you through Steam.