nameserver
Offline 185.70.17.79:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on nameserver?
nameserver has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days 14 hours ago.
Player counts
How busy is nameserver?
Last seen 35 hours ago, nameserver is offline at the moment. The average across the last seven days is 1 players; the peak reached 1. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.
How does nameserver rank against other Rust servers?
Player hours over seven days put nameserver at #14,057, in the top 63% of ranked servers.
Map and rules
Which map does nameserver run?
nameserver runs a procedural map, which the game generates.
What are the rules and settings on nameserver?
A gather rate is not given in the name nameserver. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does nameserver run?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. To join, your game must match the protocol; Steam handles the update.
Is nameserver online, and how reliable is it?
nameserver is down just now; the last sighting was 35 hours ago. The first record of it on Rust Heatmap is 27 October 2026.
Where is nameserver located?
A region is not published for nameserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.70.17.79:28015.
Tags
Which Rust Heatmap lists and filters include nameserver?
The Rust Heatmap lists that nameserver fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join nameserver?
To join by console, open it with F1 in Rust and enter client.connect 185.70.17.79:28015. Or press Launch Rust on this page, which connects you through Steam.