Mia's Dev Cave
Offline 185.36.205.105:28065 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 05:22 UTC10d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Mia's Dev Cave?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Mia's Dev Cave?
Mia's Dev Cave has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 2 hours ago.
Player counts
How busy is Mia's Dev Cave?
Last seen 10 days 1 hours ago, Mia's Dev Cave is offline at the moment.
How does Mia's Dev Cave rank against other Rust servers?
Player hours over seven days put Mia's Dev Cave at #15,291, in the top 69% of ranked servers.
Rules and settings
Which map does Mia's Dev Cave run?
The map on Mia's Dev Cave is procedural, size 3,750 with seed 1974741587, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Mia's Dev Cave?
A gather rate is not given in the name Mia's Dev Cave. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Mia's Dev Cave run?
The build on Mia's Dev Cave is Rust network protocol 2635 and build 168347, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Mia's Dev Cave online, and how reliable is it?
Last seen 10 days 1 hours ago, Mia's Dev Cave is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Mia's Dev Cave located?
No region is published by Mia's Dev Cave. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.36.205.105:28065.
Lists and filters
Which Rust Heatmap lists and filters include Mia's Dev Cave?
The Rust Heatmap lists that Mia's Dev Cave fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Mia's Dev Cave mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168347 (Build): Build 168347; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags Mia's Dev Cave publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Mia's Dev Cave?
To join by console, open it with F1 in Rust and enter client.connect 185.36.205.105:28065. Or press Launch Rust on this page, which connects you through Steam.