Rust HeatmapInfrared · players
IR live Players59,961 Servers11,689 Warm3,456 Fresh wipes · 3h106 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

[TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly

Online 185.255.92.57:25594 checked 9m ago

2x moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 11:00flare: a wipe in that hourWed 09:00
0
7-day average
peak 2
#7,642
rank
top 34%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeakWipe
00.511.5211:0020:0005:0015:0000:0009:00Wiped Mon 26 Oct, 15:12 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040011:0020:0005:0015:0000:0009:00Wiped Mon 26 Oct, 15:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:12 UTC1d ago – – running 1
Mon 26 Oct, 08:51 UTC2d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 741 on average
827 / 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 553 on average
535 / 550
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 356 on average
88 / 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 327 on average
214 / 200
Magic Rust #18 — Vanilla 2x
groups of 150+ · 2x · weekly · 323 on average
0 / 250
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 301 on average
324 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

Its rhythm cannot yet be told: too few of [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 43 hours ago.

Population

How busy is [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

[TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly currently has 0 of its 150 slots filled. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.

How does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly rank against other Rust servers?

The top 34% of ranked servers includes [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly, at #7,642 for player hours over the last seven days.

Settings and rules

Which map does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly run?

[TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly runs a procedural map of size 3,500 with seed 1690997630, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

2x gather is what [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly advertises in its name. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly run?

Rust network protocol 2635 and build 168909 on Linux is what [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly runs. To join, your game must match the protocol; Steam handles the update.

Is [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly online, and how reliable is it?

Online now: [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly. The uptime it reports puts the last restart at about 41 hours ago. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. Rust Heatmap has had it on record since 26 October 2026.

Where is [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly located?

A region is not published for [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.255.92.57:25594.

Does [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly run smoothly?

The last 48 hours brought an average of 154 server fps and a floor of 65. Entities peaked at 71,428, counting buildings, deployables and all the rest of the world. Memory use reached 2,723 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

These Rust Heatmap lists include [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly: 2x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

What do the server tags on [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly mean?

The game's server browser reads the tags [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly publishes: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [TR] ArdeliaNetwork | 2X Vanilla+ | Balanced Loot | Monthly?

Enter client.connect 185.255.92.57:25594 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://www.rabisu.com/de.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players The slot count is 150.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.