whyfry1zen
Offline 185.253.180.110:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:59 UTC10d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on whyfry1zen?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on whyfry1zen?
whyfry1zen has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 10 days 3 hours ago the server made the world it is on now.
Player counts
How busy is whyfry1zen?
The last time whyfry1zen was seen was 10 days ago, and it is offline now.
How does whyfry1zen rank against other Rust servers?
Player hours over seven days put whyfry1zen at #15,332, in the top 69% of ranked servers.
Settings and rules
Which map does whyfry1zen run?
The game generates the procedural map on whyfry1zen.
What are the rules and settings on whyfry1zen?
The name whyfry1zen does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does whyfry1zen run?
The build on whyfry1zen is Rust network protocol 2634 and build 166494, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is whyfry1zen online, and how reliable is it?
Offline at the moment: whyfry1zen was last seen 10 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 October 2026.
Where is whyfry1zen located?
A region is not published for whyfry1zen. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.253.180.110:28015.
Lists and filters
Which Rust Heatmap lists and filters include whyfry1zen?
The Rust Heatmap lists that whyfry1zen fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on whyfry1zen mean?
These are the tags whyfry1zen publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join whyfry1zen?
Press F1 in Rust to open the console, then enter client.connect 185.253.180.110:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.