Rust HeatmapInfrared · players
IR live Players101,584 Servers11,894 Warm3,939 Fresh wipes · 3h404 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–24° · slots

Rust Cuba solo duo 2X

Offline 185.249.196.89:27000 checked 1d ago

2x moddedcarbon
Sp1 · players now 0/ 24
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 18:00flare: a wipe in that hourWed 16:00
0
7-day average
peak –
#15,327
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

AveragePeak
0123418:0022:0003:0007:0012:0016:00

Hourly average and peak, UTC.

Li3Server performance

02040608018:0022:0003:0007:0012:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:28 UTC3d ago 0 – running 0
Fri 16 Oct, 23:08 UTC12d ago 8 halved by day 1 8.9 days 0
Thu 15 Oct, 20:03 UTC13d ago 8 – 1.1 days 2
Tue 13 Oct, 19:54 UTC15d ago 11 halved by day 1 2 days 0
Tue 13 Oct, 03:22 UTC16d ago 11 – 0.7 days 0
Mon 12 Oct, 21:08 UTC16d ago 11 – 0.3 days 0
Sun 11 Oct, 22:27 UTC17d ago 11 – 0.9 days 0
Fri 9 Oct, 05:25 UTC20d ago 0 – 2.7 days 2
Thu 8 Oct, 21:54 UTC20d ago 9 – 0.3 days 0
Sun 27 Sep, 00:00 UTC32d ago 0 – 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 838 on average
808 / 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 614 on average
1180 / 525
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 378 on average
160 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 348 on average
820 / 750
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
900 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
151 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust Cuba solo duo 2X?

Its recent wipes drew an average peak of 5 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Rust Cuba solo duo 2X?

There is no next wipe to predict on Rust Cuba solo duo 2X, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 days 19 hours ago the server made the world it is on now.

Player counts

How busy is Rust Cuba solo duo 2X?

The last time Rust Cuba solo duo 2X was seen was 24 hours ago, and it is offline now. A seven-day average of 0 players.

How does Rust Cuba solo duo 2X rank against other Rust servers?

Ranked #15,327 on seven-day player hours, Rust Cuba solo duo 2X is in the top 69% of all ranked servers.

Map and rules

Which map does Rust Cuba solo duo 2X run?

A procedural map of size 2,000 with seed 100, generated by the game, runs on Rust Cuba solo duo 2X. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Rust Cuba solo duo 2X?

Rust Cuba solo duo 2X's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Rust Cuba solo duo 2X run?

Rust network protocol 2635 and build 169516 is the build Rust Cuba solo duo 2X runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Cuba solo duo 2X online, and how reliable is it?

Rust Cuba solo duo 2X is down just now; the last sighting was 24 hours ago. About 2 days 4 hours ago is when it last restarted, by its own uptime figure. It was up 68 of 168 hours across the last 7 full days, or 40% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Rust Cuba solo duo 2X located?

No region is published by Rust Cuba solo duo 2X. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.249.196.89:27000.

Does Rust Cuba solo duo 2X run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 59. Entities peaked at 11,000, counting buildings, deployables and all the rest of the world. At its peak it held 1,402 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Rust Cuba solo duo 2X?

The Rust Heatmap lists that Rust Cuba solo duo 2X fits are: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on Rust Cuba solo duo 2X mean?

The game's server browser reads the tags Rust Cuba solo duo 2X publishes: gmrust (Game mode): Rust survival, standard rules; mp24 (Max players): Slot count: 24; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169516 (Build): Build 169516; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Rust Cuba solo duo 2X?

Press F1 in Rust to open the console, then enter client.connect 185.249.196.89:27000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp24
Max players Slot count: 24.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs169516
Build Build 169516.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.