Rust HeatmapInfrared · players
IR live Players89,192 Servers11,830 Warm3,733 Fresh wipes · 3h415 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–300° · slots

[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10

Online EU 185.248.103.222:30015 checked 11m ago

3x weekly wipes moddedoxide
Sp1 · players now 1/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 06:00flare: a wipe in that hourThu 20:00
1
7-day average
peak 1
#3,243
rank
top 15% · #1221 in EU
1d ago
last wipe
weekly schedule
5d 8h
next wipe
Wed 4 Nov, 06:22 UTC
UTC checked 11m ago

Li2Players

AveragePeakWipe
00.250.50.75106:0013:0022:0005:0013:0020:00Wiped Wed 28 Oct, 06:22 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040006:0013:0022:0005:0013:0020:00Wiped Wed 28 Oct, 06:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:22 UTC, in 5d 8h. Its weekly schedule tag · low confidence

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

5d 8h
Wed 4 Nov, 06:22 UTC
6d 21h
Thu 5 Nov, 19:00 UTC
FW
12d 8h
Wed 11 Nov, 06:22 UTC
19d 8h
Wed 18 Nov, 06:22 UTC
26d 8h
Wed 25 Nov, 06:22 UTC
33d 8h
Wed 2 Dec, 06:22 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
40d 8h
Wed 9 Dec, 06:22 UTC

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:22 UTC1d ago – – running 1
Sat 24 Oct, 09:49 UTC5d ago 1 held half 3.9 days 1
Fri 23 Oct, 04:32 UTC6d ago 1 – 1.2 days 1
Wed 21 Oct, 07:34 UTC8d ago 1 – 1.9 days 1
Tue 20 Oct, 08:46 UTC9d ago 1 – 0.9 days 1
Sat 17 Oct, 08:25 UTC12d ago 1 held half 3 days 0
Fri 16 Oct, 08:02 UTC13d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays
EU · groups of 16+ · 3x · weekly · 388 on average
379 / 400
Vital Rust - EU Mondays | 3x | No BPs
EU · groups of 14+ · 3x · weekly · 180 on average
203 / 225
[EU] Upsurge Main | 3x Vanilla | 27/10
EU · groups of 12+ · 3x · weekly · 98 on average
54 / 100
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x
EU · groups of 8+ · 3x · weekly · 96 on average
15 / 100
Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust|
EU · groups of 8+ · 3x · weekly · 11 on average
12 / 200
[CCCP] STALIN RUST [TRIO|X3|LOOT+] 28.10
EU · groups of 8+ · 3x · weekly · 1 on average
1 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

Too few wipes are recorded on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 to confirm its schedule; the tag is what the prediction follows. Due on Wednesday 4 November at 06:22 UTC: the next wipe. 39 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Population

How busy is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 currently has 1 of its 300 slots filled. The average across the last seven days is 1 players; the peak reached 1. Look at 08:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 rank against other Rust servers?

On player hours over the last seven days, [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 is #3,243 globally (top 15%) and #1,221 in Europe.

Rules and settings

Which map does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 run?

A procedural map of size 1,000 with seed 6474, generated by the game, runs on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

According to its name, [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 has a 3x gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 run?

The build on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 online, and how reliable is it?

Online now: [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10. About 37 hours ago is when it last restarted, by its own uptime figure. It was up 158 of 168 hours across the last 7 full days, or 94% of the time. The first record of it on Rust Heatmap is 14 October 2026.

Where is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 located?

With its EU tag, [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.248.103.222:30015.

Does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 run smoothly?

Average server fps over the last 48 hours was 220; it never dropped below 80. Entities peaked at 2,991, counting buildings, deployables and all the rest of the world. The highest memory use was 707 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

These Rust Heatmap lists include [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10: Rust tutorial servers, 3x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x brings it up.

What do the server tags on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 mean?

The game's server browser reads the tags [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 publishes: gmvanilla (Game mode): The vanilla survival game; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?

To join by console, open it with F1 in Rust and enter client.connect 185.248.103.222:30015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://i.imgur.com/nOcAYe1.png.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp300
Max players Slot count: 300.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^t
Tutorial on The Facepunch tutorial is where new players can start on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.