Rust HeatmapInfrared · players
IR live Players45,182 Servers11,656 Warm3,070 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

RU_SERVER_STOK

Offline 185.232.233.93:28015 checked 18d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,863
rank
top 72%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:39 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
317 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
141 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
53 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
47 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RU_SERVER_STOK?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RU_SERVER_STOK?

RU_SERVER_STOK has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 6 hours ago.

Population

How busy is RU_SERVER_STOK?

RU_SERVER_STOK went quiet 18 days 6 hours ago and is offline right now.

How does RU_SERVER_STOK rank against other Rust servers?

Player hours over seven days put RU_SERVER_STOK at #15,863, in the top 72% of ranked servers.

Settings and rules

Which map does RU_SERVER_STOK run?

RU_SERVER_STOK runs a procedural map, which the game generates.

What are the rules and settings on RU_SERVER_STOK?

The name RU_SERVER_STOK does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RU_SERVER_STOK run?

Rust network protocol 2634 and build 167398 is the build RU_SERVER_STOK runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RU_SERVER_STOK online, and how reliable is it?

RU_SERVER_STOK is down just now; the last sighting was 18 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 9 October 2026.

Where is RU_SERVER_STOK located?

Nothing about a region comes from RU_SERVER_STOK. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.232.233.93:28015.

Tags

Which Rust Heatmap lists and filters include RU_SERVER_STOK?

Best Rust community servers are the Rust Heatmap lists that RU_SERVER_STOK fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RU_SERVER_STOK mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags RU_SERVER_STOK publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RU_SERVER_STOK?

To join by console, open it with F1 in Rust and enter client.connect 185.232.233.93:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.