Rust HeatmapInfrared · players
IR live Players46,030 Servers11,649 Warm3,128 Fresh wipes · 3h109 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

My Rust server | Powered by AMP

Online 185.231.25.181:28015 checked 14m ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak –
#15,338
rank
top 69%
19d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 14m ago

Li2Players

AveragePeak
0123409:0021:0002:0021:0002:0007:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:06 UTC17d ago 0 – running 0
Sat 10 Oct, 00:49 UTC19d ago 0 – 1.9 days 0
Fri 2 Oct, 23:45 UTC26d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
297 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
275 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
37 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
122 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on My Rust server | Powered by AMP?

Wipes come at irregular times on My Rust server | Powered by AMP, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 7 hours ago.

Population

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP currently has 0 of its 100 slots filled. A seven-day average of 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

The top 69% of ranked servers includes My Rust server | Powered by AMP, at #15,338 for player hours over the last seven days.

Map and rules

Which map does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 168909 is the build My Rust server | Powered by AMP runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Rust server | Powered by AMP online, and how reliable is it?

The server is up at the moment: My Rust server | Powered by AMP is online. It was up 91 of 168 hours across the last 7 full days, or 54% of the time. The first record of it on Rust Heatmap is 22 September 2026.

Where is My Rust server | Powered by AMP located?

A region is not published for My Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.231.25.181:28015.

Tags

Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?

The Rust Heatmap lists that My Rust server | Powered by AMP fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join My Rust server | Powered by AMP?

Enter client.connect 185.231.25.181:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.