[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Online EU 185.216.144.68:28540 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC14d ago | 8° | – | running | 3 |
| Thu 1 Oct, 18:32 UTC FW28d ago | 5° | halved by day 8 | 14 days | 0 |
| Thu 17 Sep, 17:56 UTC42d ago | 3° | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
At their busiest, its recent wipes averaged 5 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 8 when it did not hold.
What is the wipe schedule on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The wipe rhythm on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is every 4 weeks on Thursday at 17:53 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 14 days 1 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Population
How busy is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | currently has 0 of its 50 slots filled. A seven-day average of 1 players, with a peak of 7. Look at 19:00 UTC for the last 48 hours: that hour averaged 4 players.
How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | rank against other Rust servers?
Seven-day player hours place [EU] Salvaged-Life | PVE | NPC | ZOMBIES | at #2,768, in the top 12% of ranked servers; within Europe it is #1,053.
Map and rules
Which map does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs a procedural map of size 4,200 with seed 20, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Blueprint Wipe In: 6d 23h 50m.
What are the rules and settings on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
A gather rate is not given in the name [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. A maximum of 20 players is allowed per group. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
Rust network protocol 2635 and build 168909 is the build [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | online, and how reliable is it?
Online now: [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. About 2 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | located?
With its EU tag, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.216.144.68:28540 is its address.
Does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run smoothly?
Average server fps over the last 48 hours was 93; it never dropped below 42. Entities peaked at 92,323, counting buildings, deployables and all the rest of the world. The highest memory use was 4,203 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Rust servers with zombies in the name, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [EU] Salvaged-Life | PVE | NPC | ZOMBIES | fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | mean?
These are the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts20 (Group limit): The team limit is 20; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
To join by console, open it with F1 in Rust and enter client.connect 185.216.144.68:28540. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/jymGN2PPjd.
