Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses
Online EU 185.216.144.112:28080 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:32 UTC14d ago | 8° | – | running | 3 |
| Thu 1 Oct, 18:30 UTC FW28d ago | 7° | held half | 14 days | 0 |
| Thu 17 Sep, 18:22 UTC42d ago | 10° | halved by day 10 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
The average peak across its recent wipes is 8 players. 40 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 10 when it did not hold.
What is the wipe schedule on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs a wipe schedule of every 4 weeks on Thursday at 18:32 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 14 days 8 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
The current population of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is 1, against 75 slots. Averaged over the past week: 2 players, peaking at 9. Look at 15:00 UTC for the last 48 hours: that hour averaged 3 players.
How does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses rank against other Rust servers?
Seven-day player hours place Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses at #2,534, in the top 11% of ranked servers; within Europe it is #978.
Map and rules
Which map does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?
The map on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is procedural, size 4,250 with seed 290821, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?
Rust network protocol 2635 and build 168909 on Windows is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses online, and how reliable is it?
The server is up at the moment: Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses located?
The EU tag is how Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 185.216.144.112:28080.
Does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run smoothly?
Average server fps over the last 48 hours was 70; it never dropped below 11. Entities peaked at 126,027, counting buildings, deployables and all the rest of the world. At its peak it held 4,404 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
These Rust Heatmap lists include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: 2x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses mean?
gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are the tags Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Enter client.connect 185.216.144.112:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://rustmadscience.tebex.io/.