Rust HeatmapInfrared · players
IR live Players44,427 Servers11,663 Warm2,902 Fresh wipes · 3h99 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–75° · slots

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Online EU 185.216.144.112:28080 checked 8m ago

2x weekly wipes moddedoxidepve
Sp1 · players now 1/ 75
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Wed 04:00flare: a wipe in that hourFri 01:00
2
7-day average
peak 9
#2,534
rank
top 11% · #978 in EU
14d ago
last wipe
weekly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

025507510004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Thu 12 Nov, 18:32 UTC
34d 15h
Thu 3 Dec, 19:00 UTC
FW
41d 15h
Thu 10 Dec, 18:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:32 UTC14d ago 8 – running 3
Thu 1 Oct, 18:30 UTC FW28d ago 7 held half 14 days 0
Thu 17 Sep, 18:22 UTC42d ago 10 halved by day 10 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA
EU · groups of 8+ · 2x · monthly · 14 on average
3 / 150
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
3 / 200
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 6 on average
3 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 5 on average
1 / 50
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly
EU · groups of 9999+ · 2x · monthly · 5 on average
1 / 60
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 4 on average
0 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

The average peak across its recent wipes is 8 players. 40 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 10 when it did not hold.

What is the wipe schedule on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs a wipe schedule of every 4 weeks on Thursday at 18:32 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 14 days 8 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Player counts

How busy is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

The current population of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is 1, against 75 slots. Averaged over the past week: 2 players, peaking at 9. Look at 15:00 UTC for the last 48 hours: that hour averaged 3 players.

How does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses rank against other Rust servers?

Seven-day player hours place Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses at #2,534, in the top 11% of ranked servers; within Europe it is #978.

Map and rules

Which map does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?

The map on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is procedural, size 4,250 with seed 290821, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?

Rust network protocol 2635 and build 168909 on Windows is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses online, and how reliable is it?

The server is up at the moment: Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses located?

The EU tag is how Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 185.216.144.112:28080.

Does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run smoothly?

Average server fps over the last 48 hours was 70; it never dropped below 11. Entities peaked at 126,027, counting buildings, deployables and all the rest of the world. At its peak it held 4,404 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

These Rust Heatmap lists include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: 2x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What do the server tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses mean?

gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are the tags Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Enter client.connect 185.216.144.112:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://rustmadscience.tebex.io/.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players The slot count is 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.