Rust HeatmapInfrared · players
IR live Players102,135 Servers11,892 Warm3,937 Fresh wipes · 3h401 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–70° · slots

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad

Online 185.216.144.102:28080 checked 11m ago

2x vanillamoddedoxide
Sp1 · players now 2/ 70
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 18:00flare: a wipe in that hourThu 16:00
1
7-day average
peak 5
#3,485
rank
top 16%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:11 UTC10d ago 4 – running 0
Mon 12 Oct, 14:54 UTC17d ago 4 halved by day 4 7 days 2
Sat 10 Oct, 15:14 UTC19d ago 2 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 838 on average
823 / 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 614 on average
1183 / 525
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 348 on average
816 / 750
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
896 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
158 / 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 299 on average
1067 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 29 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

No next wipe can be predicted: RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 1 hours ago the server made the world it is on now.

Population

How busy is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

The current population of RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad is 2, against 70 slots. A seven-day average of 1 players, with a peak of 5. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

How does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad rank against other Rust servers?

The top 16% of ranked servers includes RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, at #3,485 for player hours over the last seven days.

Rules and settings

Which map does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad run?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad runs a procedural map of size 3,800 with seed 1793755626, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad run?

Rust network protocol 2635 and build 167398 on Windows is what RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad online, and how reliable is it?

Right now RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad shows as online. The uptime it reports puts the last restart at about 33 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 15 September 2026.

Where is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad located?

By its name, RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.216.144.102:28080 is its address.

Does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad run smoothly?

The last 48 hours brought an average of 96 server fps and a floor of 68. Entities peaked at 80,633, counting buildings, deployables and all the rest of the world. The highest memory use was 2,538 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

These Rust Heatmap lists include RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad mean?

These are the tags RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp70 (Max players): Slot count: 70; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

Press F1 in Rust to open the console, then enter client.connect 185.216.144.102:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp70,ptrak,$r?,v2635,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp70
Max players Slot count: 70.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.