Rust HeatmapInfrared · players
IR live Players78,653 Servers11,789 Warm3,571 Fresh wipes · 3h243 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 9° now Linear · 0–100° · slots

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.24:10000 checked 12m ago

2x trio weekly wipes moddedoxide
Sp1 · players now 9/ 100
9% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 100°
Tue 23:00flare: a wipe in that hourThu 21:00
97
7-day average
peak 256
#197
rank
top 0.9%
6d ago
last wipe
weekly schedule
11h
next wipe
Fri 30 Oct, 10:01 UTC
UTC checked 12m ago

Li2Players

AveragePeak
025507510023:0007:0015:0001:0009:0021:00

Hourly average and peak, UTC.

Li3Server performance

02040608023:0007:0015:0001:0009:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 11h. Every Friday at 10:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
242
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

11h
Fri 30 Oct, 10:01 UTC
6d 20h
Thu 5 Nov, 19:00 UTC
FW
7d 11h
Fri 6 Nov, 10:01 UTC
14d 11h
Fri 13 Nov, 10:01 UTC
21d 11h
Fri 20 Nov, 10:01 UTC
28d 11h
Fri 27 Nov, 10:01 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
35d 11h
Fri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 256+70 queue – running 17
Fri 16 Oct, 10:01 UTC13d ago 235+39 queue halved by day 3 7 days 9
Fri 9 Oct, 10:01 UTC20d ago 236+50 queue halved by day 3 7 days 14
Fri 2 Oct, 10:03 UTC27d ago 238+59 queue halved by day 4 7 days 20
Fri 25 Sep, 10:01 UTC34d ago 234+43 queue halved by day 3 7 days 7
Fri 18 Sep, 10:01 UTC41d ago 237+48 queue halved by day 4 7 days 26

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 250 on average
5 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 229 on average
561 / 600
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 141 on average
46 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10
EU · trio · 2x · weekly · 66 on average
304 / 430
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2
EU · trio · 2x · weekly · 65 on average
16 / 200
Blood Rust - Yellow [trio, x2]
EU · trio · 2x · weekly · 58 on average
3 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

At their busiest, its recent wipes averaged 242 players. 25 hours after the latest wipe the crowd peaked, and 70 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a wipe schedule of every Friday at 10:01 UTC. Due on Friday 30 October at 10:01 UTC: the next wipe. 6 days 12 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Population

How busy is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий currently has 9 of its 100 slots filled. A seven-day average of 97 players, with a peak of 256. Look at 17:00 UTC for the last 48 hours: that hour averaged 91 players.

How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

Player hours over seven days put Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #197, in the top 0.9% of ranked servers. The trio group puts it at #23.

Settings and rules

Which map does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

The map on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is procedural, size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called BAЙП ЧEPEЗ 12 Ч..

What are the rules and settings on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий's name indicates a gather rate of 2x. 3 players is the maximum group size (trio). survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?

The server is up at the moment: Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. About 7 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?

No region tag comes from Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.207.214.24:10000 is its address.

Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?

Average server fps over the last 48 hours was 48; it never dropped below 48. The world held as many as 206,264 entities, buildings and deployables included. Memory use reached 6,182 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

These Rust Heatmap lists include Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

What do the server tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

The game's server browser reads the tags Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; jp1 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The magicrust.gg hostname published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий also appears on 35 other servers we track. The same operator most likely runs them.

How to join

How do I join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Enter client.connect 185.207.214.24:10000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://magicrust.gg/serv4.

KeyServer tags

what each one means

Published as mp100,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts3
Group limit A team holds no more than 3.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Other

jp1
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.