Rust HeatmapInfrared · players
IR live Players89,192 Servers11,830 Warm3,733 Fresh wipes · 3h415 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 9° now Linear · 0–200° · slots

Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.21:20000 checked 9m ago

2x trio weekly wipes moddedoxide
Sp1 · players now 9/ 200
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 41°
Tue 22:00flare: a wipe in that hourThu 20:00
94
7-day average
peak 397
#199
rank
top 0.9%
6d ago
last wipe
weekly schedule
12h
next wipe
Fri 30 Oct, 10:01 UTC
UTC checked 9m ago

Li2Players

AveragePeak
02040608022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #24 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 12h. Every Friday at 10:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
396
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

12h
Fri 30 Oct, 10:01 UTC
6d 21h
Thu 5 Nov, 19:00 UTC
FW
7d 12h
Fri 6 Nov, 10:01 UTC
14d 12h
Fri 13 Nov, 10:01 UTC
21d 12h
Fri 20 Nov, 10:01 UTC
28d 12h
Fri 27 Nov, 10:01 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
35d 12h
Fri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 397, 1 hours in, with 142 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 397+142 queue – running 20
Fri 16 Oct, 10:01 UTC13d ago 395+89 queue halved by day 3 7 days 9
Fri 9 Oct, 10:02 UTC20d ago 396+97 queue halved by day 3 7 days 8
Fri 2 Oct, 10:02 UTC27d ago 300+65 queue halved by day 3 7 days 10
Fri 25 Sep, 10:01 UTC34d ago 397+113 queue halved by day 3 7 days 9
Fri 18 Sep, 10:01 UTC41d ago 397+102 queue halved by day 3 7 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 251 on average
8 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 228 on average
668 / 700
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 140 on average
65 / 350
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2
EU · trio · 2x · weekly · 65 on average
20 / 200
[EU] Stevious 2x | Solo/Duo/Trio | 29/10
EU · trio · 2x · weekly · 65 on average
350 / 430
Blood Rust - Yellow [trio, x2]
EU · trio · 2x · weekly · 58 on average
6 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?

Its recent wipes drew an average peak of 396 players. 1 hours after the latest wipe the crowd peaked, and 142 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?

The wipe rhythm on Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий is every Friday at 10:01 UTC. Due on Friday 30 October at 10:01 UTC: the next wipe. The world in play now was made 6 days 11 hours ago. The tags list a weekly wipe.

Population

How busy is Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий currently has 9 of its 200 slots filled. Averaged over the past week: 94 players, peaking at 397. Look at 08:00 UTC for the last 48 hours: that hour averaged 37 players.

How does Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

The top 0.9% of ranked servers includes Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий, at #199 for player hours over the last seven days. The trio group puts it at #24.

Map and rules

Which map does Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий run?

Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named BAЙП ЧEPEЗ 13 Ч..

What are the rules and settings on Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?

2x gather is what Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий advertises in its name. A group can have at most 3 players (trio). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий run?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий runs. To join, your game must match the protocol; Steam handles the update.

Is Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?

The server is up at the moment: Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий is online. About 15 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий located?

By its name, Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 185.207.214.21:20000.

Does Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий run smoothly?

Average server fps over the last 48 hours was 48; it never dropped below 48. Buildings, deployables and the rest of the world came to as much as 156,824 entities. The highest memory use was 4,720 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?

The Rust Heatmap lists that Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий fits are: Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

What do the server tags on Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий mean?

These are the tags Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; jp0 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?

The magicrust.gg hostname published by Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий also appears on 35 other servers we track. The same operator most likely runs them.

Connect

How do I join Magic Rust #23 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий?

Enter client.connect 185.207.214.21:20000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://magicrust.gg/serv23 is where its website is.

KeyServer tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players Slot count: 200.
ts3
Group limit A team holds no more than 3.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

jp0
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.