Тестовый сервер
Online 185.207.214.212:35000 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:27 UTC5d ago | 2° | – | running | 1 |
| Fri 9 Oct, 11:17 UTC19d ago | 1° | halved by day 1 | 14 days | 0 |
| Fri 9 Oct, 03:23 UTC20d ago | 1° | – | 0.3 days | 1 |
| Thu 8 Oct, 13:22 UTC20d ago | 1° | – | 0.6 days | 0 |
| Tue 6 Oct, 02:59 UTC23d ago | 1° | – | 2.4 days | 0 |
| Mon 5 Oct, 20:17 UTC23d ago | 1° | – | 0.3 days | 0 |
| Tue 15 Sep, 18:13 UTC43d ago | 1° | halved by day 2 | 20.1 days | 0 |
| Mon 14 Sep, 06:11 UTC44d ago | 1° | – | 1.5 days | 0 |
| Sun 13 Sep, 22:09 UTC45d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Тестовый сервер?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Тестовый сервер?
There is no next wipe to predict on Тестовый сервер, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 14 hours ago.
Player counts
How busy is Тестовый сервер?
Of 100 slots on Тестовый сервер, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.
How does Тестовый сервер rank against other Rust servers?
Player hours over seven days put Тестовый сервер at #7,669, in the top 34% of ranked servers.
Rules and settings
Which map does Тестовый сервер run?
Тестовый сервер runs a procedural map of size 4,250 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Тестовый сервер?
The name Тестовый сервер does not specify a gather rate. A group limit is not made public. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Тестовый сервер run?
Rust network protocol 2556 and build 104046 on Linux is what Тестовый сервер runs. To join, your game must match the protocol; Steam handles the update.
Is Тестовый сервер online, and how reliable is it?
Online now: Тестовый сервер. Its reported uptime dates the last restart to about 5 days 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Тестовый сервер located?
The name of Тестовый сервер points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.207.214.212:35000.
Does Тестовый сервер run smoothly?
The last 48 hours brought an average of 204 server fps and a floor of 187. Entities peaked at 104,188, counting buildings, deployables and all the rest of the world. The highest memory use was 5,726 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Тестовый сервер?
The Rust Heatmap lists that Тестовый сервер fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What do the server tags on Тестовый сервер mean?
These are the tags Тестовый сервер publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; v2556 (Protocol): Your game must match protocol 2556 to get in; cs104046 (Build): Build 104046; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Тестовый сервер?
Press F1 in Rust to open the console, then enter client.connect 185.207.214.212:35000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.