SC
Offline 185.207.214.198:35200 checked 12h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:03 UTC1d ago | – | – | running | 1 |
| Fri 9 Oct, 12:05 UTC20d ago | 1° | halved by day 4 | 18.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on SC?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it did not hold.
What is the wipe schedule on SC?
Once a month, with the force wipe, SC wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 40 hours ago. The tags list one wipe a month.
Population
How busy is SC?
The last time SC was seen was 12 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
How does SC rank against other Rust servers?
Player hours over seven days put SC at #4,789, in the top 22% of ranked servers.
Rules and settings
Which map does SC run?
The map on SC is procedural, size 2,500 with seed 121315421, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on SC?
A gather rate is not given in the name SC. 10 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does SC run?
Rust network protocol 2635 and build 168909 on Windows is what SC runs. To join, your game must match the protocol; Steam handles the update.
Is SC online, and how reliable is it?
Offline at the moment: SC was last seen 12 hours ago. Its reported uptime dates the last restart to about 26 hours ago. It was up 155 of 168 hours across the last 7 full days, or 92% of the time. Rust Heatmap has had it on record since 24 September 2026.
Where is SC located?
Nothing about a region comes from SC. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.207.214.198:35200.
Does SC run smoothly?
It averaged 510 server fps over the last 48 hours, with a low of 492. Entities peaked at 3,288, counting buildings, deployables and all the rest of the world. At its peak it held 1,844 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include SC?
Modded Rust servers, by live population are the Rust Heatmap lists that SC fits. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on SC mean?
These are the tags SC publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp200 (Max players): This server has 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join SC?
Press F1 in Rust to open the console, then enter client.connect 185.207.214.198:35200. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
