Rust HeatmapInfrared · players
IR live Players41,101 Servers11,642 Warm2,829 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–200° · slots

Quiet Hollow [PvE] [MOD]

Online 185.207.214.198:35000 checked 10m ago

biweekly wipes moddedoxidepve
Sp1 · players now 1/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Wed 08:00flare: a wipe in that hourFri 02:00
1
7-day average
peak 2
#5,260
rank
top 24%
11h ago
last wipe
biweekly schedule
6d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeakWipe
00.511.5208:0016:0002:0010:0018:0002:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020008:0016:0002:0010:0018:0002:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 14h
Thu 5 Nov, 19:00 UTC
FW
13d 12h
Thu 12 Nov, 16:25 UTC
27d 12h
Thu 26 Nov, 16:25 UTC
34d 14h
Thu 3 Dec, 19:00 UTC
FW
41d 12h
Thu 10 Dec, 16:25 UTC

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:25 UTC11h ago – – running 1
Wed 28 Oct, 17:31 UTC1d ago – – – 1
Wed 28 Oct, 08:53 UTC1d ago – – – 1
Tue 22 Sep, 12:06 UTC37d ago 3 held half 35.9 days 1
Sun 20 Sep, 14:59 UTC39d ago 3 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
246 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
66 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
88 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
42 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
10 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 44 on average
46 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Quiet Hollow [PvE] [MOD]?

Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Quiet Hollow [PvE] [MOD]?

Too few wipes are recorded on Quiet Hollow [PvE] [MOD] to confirm its schedule; the tag is what the prediction follows. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 11 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.

Player counts

How busy is Quiet Hollow [PvE] [MOD]?

Quiet Hollow [PvE] [MOD] currently has 1 of its 200 slots filled. Averaged over the past week: 1 players, peaking at 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

How does Quiet Hollow [PvE] [MOD] rank against other Rust servers?

The top 24% of ranked servers includes Quiet Hollow [PvE] [MOD], at #5,260 for player hours over the last seven days.

Rules and settings

Which map does Quiet Hollow [PvE] [MOD] run?

A procedural map of size 3,700 with seed 1534227695, generated by the game, runs on Quiet Hollow [PvE] [MOD]. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Quiet Hollow [PvE] [MOD]?

A gather rate is not given in the name Quiet Hollow [PvE] [MOD]. The group limit is 10 players. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Quiet Hollow [PvE] [MOD] run?

Rust network protocol 2635 and build 168909 on Windows is what Quiet Hollow [PvE] [MOD] runs. To join, your game must match the protocol; Steam handles the update.

Is Quiet Hollow [PvE] [MOD] online, and how reliable is it?

The server is up at the moment: Quiet Hollow [PvE] [MOD] is online. The uptime it reports puts the last restart at about 9 hours ago. 38 of 168 hours up over the last 7 full days, which is 23%. Rust Heatmap has had it on record since 20 September 2026.

Where is Quiet Hollow [PvE] [MOD] located?

No region is published by Quiet Hollow [PvE] [MOD]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.207.214.198:35000 is its address.

Does Quiet Hollow [PvE] [MOD] run smoothly?

The last 48 hours brought an average of 96 server fps and a floor of 62. Buildings, deployables and the rest of the world came to as much as 88,365 entities. The highest memory use was 3,384 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Quiet Hollow [PvE] [MOD]?

The Rust Heatmap lists that Quiet Hollow [PvE] [MOD] fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours brings it up.

What do the server tags on Quiet Hollow [PvE] [MOD] mean?

The game's server browser reads the tags Quiet Hollow [PvE] [MOD] publishes: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Slot count: 200; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Quiet Hollow [PvE] [MOD]?

Enter client.connect 185.207.214.198:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://zombic.ru.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players Slot count: 200.
ts10
Group limit A team holds no more than 10.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.