VerySecretRustProject | Pyccкий
Online 185.207.214.181:29015 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 09:25 UTC13d ago | 1° | – | running | 0 |
| Wed 14 Oct, 07:40 UTC15d ago | 1° | held half | 2.1 days | 0 |
| Tue 13 Oct, 13:51 UTC15d ago | 1° | – | 0.7 days | 0 |
| Fri 2 Oct, 08:07 UTC27d ago | 2° | halved by day 2 | 11.2 days | 0 |
| Thu 1 Oct, 23:17 UTC FW27d ago | 2° | – | 0.4 days | 1 |
| Thu 24 Sep, 08:40 UTC35d ago | 1° | halved by day 2 | 7.6 days | 0 |
| Thu 17 Sep, 08:18 UTC42d ago | 1° | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on VerySecretRustProject | Pyccкий?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on VerySecretRustProject | Pyccкий?
Wipes come at irregular times on VerySecretRustProject | Pyccкий, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 15 days 5 hours ago the server made the world it is on now.
Player counts
How busy is VerySecretRustProject | Pyccкий?
1 players are connected to VerySecretRustProject | Pyccкий at the moment. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
How does VerySecretRustProject | Pyccкий rank against other Rust servers?
Player hours over seven days put VerySecretRustProject | Pyccкий at #7,265, in the top 33% of ranked servers.
Rules and settings
Which map does VerySecretRustProject | Pyccкий run?
A procedural map of size 1,024 with seed 1337, generated by the game, runs on VerySecretRustProject | Pyccкий. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named ДЛЯ CЛAБЫX ПK.
What are the rules and settings on VerySecretRustProject | Pyccкий?
The name VerySecretRustProject | Pyccкий does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does VerySecretRustProject | Pyccкий run?
Rust network protocol 2635 and build 168909 is the build VerySecretRustProject | Pyccкий runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is VerySecretRustProject | Pyccкий online, and how reliable is it?
The server is up at the moment: VerySecretRustProject | Pyccкий is online. Its reported uptime dates the last restart to about 6 days 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is VerySecretRustProject | Pyccкий located?
No region tag comes from VerySecretRustProject | Pyccкий, but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.207.214.181:29015.
Does VerySecretRustProject | Pyccкий run smoothly?
Average server fps over the last 48 hours was 48; it never dropped below 48. Buildings, deployables and the rest of the world came to as much as 3,190 entities. The highest memory use was 1,239 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include VerySecretRustProject | Pyccкий?
These Rust Heatmap lists include VerySecretRustProject | Pyccкий: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on VerySecretRustProject | Pyccкий mean?
The game's server browser reads the tags VerySecretRustProject | Pyccкий publishes: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; jp0 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join VerySecretRustProject | Pyccкий?
Enter client.connect 185.207.214.181:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.