VerySecretRustProject | Pyccкий
Online 185.207.214.181:28015 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:06 UTC9d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on VerySecretRustProject | Pyccкий?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 22 hours in.
What is the wipe schedule on VerySecretRustProject | Pyccкий?
VerySecretRustProject | Pyccкий has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 9 days 18 hours ago.
Player counts
How busy is VerySecretRustProject | Pyccкий?
The current population of VerySecretRustProject | Pyccкий is 0, against 2 slots. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.
How does VerySecretRustProject | Pyccкий rank against other Rust servers?
Player hours over seven days put VerySecretRustProject | Pyccкий at #6,950, in the top 31% of ranked servers.
Map and rules
Which map does VerySecretRustProject | Pyccкий run?
The map on VerySecretRustProject | Pyccкий is procedural, size 1,024 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: ДЛЯ CЛAБЫX ПK.
What are the rules and settings on VerySecretRustProject | Pyccкий?
A gather rate is not given in the name VerySecretRustProject | Pyccкий. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does VerySecretRustProject | Pyccкий run?
The build on VerySecretRustProject | Pyccкий is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is VerySecretRustProject | Pyccкий online, and how reliable is it?
Online now: VerySecretRustProject | Pyccкий. Its reported uptime dates the last restart to about 5 days 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 19 October 2026.
Where is VerySecretRustProject | Pyccкий located?
The name of VerySecretRustProject | Pyccкий points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.207.214.181:28015.
Does VerySecretRustProject | Pyccкий run smoothly?
It averaged 48 server fps over the last 48 hours, with a low of 48. Buildings, deployables and the rest of the world came to as much as 3,257 entities. At its peak it held 2,347 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include VerySecretRustProject | Pyccкий?
The Rust Heatmap lists that VerySecretRustProject | Pyccкий fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on VerySecretRustProject | Pyccкий mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; jp0 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags VerySecretRustProject | Pyccкий publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join VerySecretRustProject | Pyccкий?
Enter client.connect 185.207.214.181:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.